"the future belongs to the curious"

We believe games are on the cusp of capitalizing creatively on upcoming technologies. Enabling developers to build a wider range of experiences, and for players to create and contribute. Creating a new world of ongoing, compelling, revolutionary play. We are veteran developers eager to challenge ourselves to understand what is possible. Assembling a team with a variety of experience and viewpoints to make it happen. If you are interested in exploring this future with us, let's go.

A BIT ABOUT US

Our quest begins in our unique building in the heart of Stockholm's Old Town.

Founded by industry veterans Patrick Söderlund, Johan Andersson, Jenny Huldschiner, Robert Runesson, Magnus Nordin and Stefan Strandberg.

Partnered with Nexon, we are a startup unlike most. We are working on several game projects and our technical platform, and we are building our core team now.

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JOIN US

At Embark Studios we are all game makers, no matter the role. We are assembling a team with a variety of experiences and viewpoints to shape our company, to help build a wide range of games and tech.

Perhaps you’re an architect, a screenwriter or a mathematician? Or you’re a game maker working with art, design, animation, audio or software engineering. We are also looking for talents in finance, communications, IT and more.

Join the team, apply now.



Open roles



Procedural Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a procedural artist at Embark you will play a key role of defining, developing and implementing the future of content creation. You work as a link to unify different craft to come together and work as one towards our vision and goals.

Examples of responsibilities

  • Create procedural tools to generate game worlds and assemble assets
  • Act as a link between different craft, such as Art, Animation, Design and Programming
  • Generate and populate game worlds with assets according to artistic direction, game direction and technical direction, as well as production production deadlines
  • Be versatile and able to adapt to different engine and pipelines

It would be awesome if you have some of these

  • 3 years of relevant professional experience such as Artist, Procedural Artist, Procedural Technical Artist, Technical Artist, Tools Programmer etc
  • A strong passion for art, games and relevant technologies
  • Solid experience with Maya, Houdini and other relevant softwares used in generation of content
  • An understanding of code in Python similar languages
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Excellent understanding of art, composition, nature and architecture
  • Great organizational skills, ability to work within deadlines and manage their own time
  • Be a great team player with strong communication skills
  • Games industry experience is not required but preferred

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Gameplay Software Engineer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a gameplay software engineer at Embark you will be a game maker, working both on the games themselves as well as our technical platform.

Examples of responsibilities

  • Design and implement software at multiple levels of the software stack
  • Create and extend game systems
  • Help building tools and frameworks for game development
  • Collaborate and work closely with fellow software engineers and technical directors

It would be awesome if you have some of these

  • A creative and curious mind
  • Multiple years of experience from professional game development
  • Experience from working with game engines, e.g. Unreal or Unity
  • A passion for interactive experiences, games and new technologies
  • Solid experience with C++, Rust or similar languages
  • A good grasp of performance, optimization and data structures
  • Fluency in English
  • Worked with open source code and communities (is a bonus)
  • The ability to be a great team player with good communication skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Generalist Software Engineer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a software engineer at Embark you will be a game maker, working both on the games themselves as well as our technical platform. As a generalist you have experience from game development and probably have experience from a few of these additional software categories: embedded systems, web applications, desktop applications, mobile applications, or distributed backend systems.

Examples of responsibilities

  • Implement engaging game mechanics and game AI systems
  • Build networking systems for multiplayer games
  • Help building tools and frameworks for game development
  • Collaborate with designers and content creators

It would be awesome if you have some of these

  • Relevant experience from game development
  • Experience from working with game engines, e.g. Unreal or Unity
  • A passion for interactive experiences, games and new technologies
  • Solid experience with C++, Rust or similar languages
  • A good grasp of performance, optimization and data structures
  • An understanding of networking systems
  • Fluency in English
  • Worked with open source code and communities
  • The ability to be a great team player with good communication skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Character Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a character artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures. You will work closely to programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment.

Examples of responsibilities

  • Model and texture highly detailed game character and creature models
  • Participate in playtests and provide feedback on the game
  • Scan characters and clean up photogrammetry data

It would be awesome if you have some of these

  • 2 years of relevant professional experience within the game industry
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Environment Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an environment artist at Embark you play a central creative role creating the physical space where the players experience our games. The role of an environment artist is extremely versatile and a wide range of techniques and experiences are required.

Examples of responsibilities

  • Create worlds, sculpt terrain, build cities and interiors
  • Placing props and vegetation
  • Create shaders and mesh scattering content
  • Cleanup photogrammetry and attend photogrammetry reference trips
  • Participate in playtests and provide feedback on the game

It would be awesome if you have some of these

  • Excellent visual skillset and deep artistic understanding and knowledge
  • Follow directions and deliver to quality from a visual, game play and technical perspective
  • 2 years of relevant professional experience within the game industry
  • A strong passion for art, games and relevant technologies
  • Solid experience with Maya, Houdini, Photoshop and other relevant softwares used in generation of content
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Executive Producer for New Products

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

This role is focused on production/creative vision around the prototyping/what next effort. This person will work closely with both technical and conceptual research teams, driving alignment on goals, evaluation of success and failure, and communicating across the company about how this work leads into the current and especially next round of projects. This requires a deep knowledge of the current state of the game market, a focus on player experience and desire, and an ability to connect this to upcoming tech capabilities.

It would be awesome if you have some of these

  • 10+ years of development work in production, technology, and design
  • 5+ shipped products in the game/interactive space in at least 2 genres/markets
  • Worked on "innovative" products with major new design and tech elements in several genres
  • Collaborative, open-minded, has worked with teams of various sizes and composition

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Animator

Creating experiences is magical... but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an animator at Embark your job is to breathe life into the characters, creatures and objects to create a living and dynamic game experience. You use your magnificent skills to make the world come alive and play a critical role enhancing the emotional experience and the gameplay elements of the game.

Examples of responsibilities

  • Create high quality animations for a wide range of characters, creatures and props
  • Be responsible for not just the animations but the whole chain needed to experience it in the game
  • Evaluating different software, techniques, engines and pipelines
  • Work closely with character artists, technical artists, animators and designers to build a fun and amazing looking game
  • Participate in playtests and provide feedback on the game

It would be awesome if you have some of these

  • 3 years of relevant professional animation experience
  • Motion capture experience, both assets but also directing shoots
  • A strong passion for animation, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Ability to follow directions and deliver to quality from a visual, game play and technical perspective
  • Great understanding and ability to work according to the Game and Animation Direction as well as technical constraints
  • Great communication and collaboration skills
  • Modern game engine, state-machines, visual scripting knowledge

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

VFX Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a VFX artist at Embark you have a creative and innovative role where you will craft dynamic, vibrant, and gorgeous special effects that will help the game come to life, bind together and enhance the gameplay and the emotional experiences. At Embark we are all gamemakers but as a VFX artist you can really make people dream, feel, and fall in love with our games.

Examples of responsibilities

  • Collaborate with a wide range of talents at Embark to deliver the visual style from reference, mood boards and concept art
  • Create aesthetically delightful VFX that enhances the gameplay, experience, and aligns to specified game budgets
  • Craft VFX for our games mood boards and collect references according to the Art Direction
  • Evaluating different software, techniques, engines and pipelines

It would be awesome if you have some of these

  • Minimum 3 years of relevant professional VFX experience
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Follow directions and deliver to quality from a visual, game play and technical perspective
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills
  • Be curious and love to be creative

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now