"the future belongs to the curious"

We believe games are on the cusp of capitalizing creatively on upcoming technologies. Enabling developers to build a wider range of experiences, and for players to create and contribute. Creating a new world of ongoing, compelling, revolutionary play. We are veteran developers eager to challenge ourselves to understand what is possible. Assembling a team with a variety of experience and viewpoints to make it happen. If you are interested in exploring this future with us, let's go.

A BIT ABOUT US

Our quest begins in our unique building in the heart of Stockholm's Old Town.

Founded by industry veterans Patrick Söderlund, Johan Andersson, Jenny Huldschiner, Robert Runesson, Magnus Nordin and Stefan Strandberg.

Partnered with Nexon, we are a startup unlike most. We are working on several game projects and our technical platform, and we are building our core team now.

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JOIN US

At Embark Studios we are all game makers, no matter the role. We are assembling a team with a variety of experiences and viewpoints to shape our company, to help build a wide range of games and tech.

Perhaps you’re an architect, a screenwriter or a mathematician? Or you’re a game maker working with art, design, animation, audio or software engineering. We are also looking for talents in finance, communications, IT and more.

Join the team, apply now.



Open roles



Procedural Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a procedural artist at Embark you will play a key role of defining, developing and implementing the future of content creation. You work as a link to unify different craft to come together and work as one towards our vision and goals.

Examples of responsibilities

  • Create procedural tools to generate game worlds and assemble assets
  • Act as a link between different craft, such as Art, Animation, Design and Programming
  • Generate and populate game worlds with assets according to artistic direction, game direction and technical direction, as well as production production deadlines
  • Be versatile and able to adapt to different engine and pipelines

It would be awesome if you have some of these

  • 3 years of relevant professional experience such as Artist, Procedural Artist, Procedural Technical Artist, Technical Artist, Tools Programmer etc
  • A strong passion for art, games and relevant technologies
  • Solid experience with Maya, Houdini and other relevant softwares used in generation of content
  • An understanding of code in Python similar languages
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Excellent understanding of art, composition, nature and architecture
  • Great organizational skills, ability to work within deadlines and manage their own time
  • Be a great team player with strong communication skills
  • Games industry experience is not required but preferred

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Head of Production

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As the Head of Production at Embark you will play a key role in developing and implementing games making and platform development strategies and processes. You are responsible for all aspects of our production working closely with the leaders for the crafts (art, design, engineering etc) respectively.

You have worked in many production and development environments - execution focused and discovery focused, big and small teams, agile and waterfall and things without names you custom built with a team to pull things together.

We are doing a range of things at Embark, with different team sizes, timelines and risks. So we need you to help figure out which approaches are best for given groups and goals. Brainstorm better ways to express progress, or help drive group goals for a time, teach process ideas. We have rendering experts, amazing concept artists, and many others who collaborate to build amazing things - come be a production expert and help it all happen.

You will work with all aspects of gluing our development teams together as well as interact with clients and partners from the games making and platform development viewpoints.

Examples of responsibilities

  • Develop and execute the games & platform production strategy for Embark
  • Driving deliverables, priorities and mitigating risks for games projects and launches by setting up stellar processes and by delegating the right things to the right people and teams
  • Ensure full transparency over the production performance of the studio
  • Effectively and clearly communicate potential risks, and suggest ways to reduce them, in a timely manner
  • Propose action plans to ensure games making objectives are attained
  • Work on the organizational strategy and workforce planning
  • Keep a view on how various parts of the organization are running
  • Be a resource for all efforts at Embark to evaluate/suggest/improve process
  • Coach/Mentor/Enabler of production thinking across the organization
  • Work with senior staff on presentations and planning to external partners

It would be awesome if you have some of these

  • 10+ years of production-style experience in a range of environments/teams/markets
  • Excellent interpersonal, strategic, analytical and organizational skills
  • A strong passion for games, tech and a deep interest in making games experiences of world-class quality
  • Interest in explaining and exploring production processes, adapting and evolving them
  • Understanding of technical research and innovative/unproven product design
  • Experience in entertainment markets and production for audiences

We have a range of challenges, and intend to be thoughtful and exploratory in how to best go after our amazing opportunities. We think you will get the most from this role if you are excited to help the teams achieve their maximum potential in whatever ways possible.

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Gameplay Software Engineer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a gameplay software engineer at Embark you will be a game maker, working both on the games themselves as well as our technical platform.

Examples of responsibilities

  • Design and implement software at multiple levels of the software stack
  • Create and extend game systems
  • Help building tools and frameworks for game development
  • Collaborate and work closely with fellow software engineers and technical directors

It would be awesome if you have some of these

  • A creative and curious mind
  • Multiple years of experience from professional game development
  • Experience from working with game engines, e.g. Unreal or Unity
  • A passion for interactive experiences, games and new technologies
  • Solid experience with C++, Rust or similar languages
  • A good grasp of performance, optimization and data structures
  • Fluency in English
  • Worked with open source code and communities (is a bonus)
  • The ability to be a great team player with good communication skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Generalist Software Engineer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a software engineer at Embark you will be a game maker, working both on the games themselves as well as our technical platform. As a generalist you have experience from game development and probably have experience from a few of these additional software categories: embedded systems, web applications, desktop applications, mobile applications, or distributed backend systems.

Examples of responsibilities

  • Implement engaging game mechanics and game AI systems
  • Build networking systems for multiplayer games
  • Help building tools and frameworks for game development
  • Collaborate with designers and content creators

It would be awesome if you have some of these

  • Relevant experience from game development
  • Experience from working with game engines, e.g. Unreal or Unity
  • A passion for interactive experiences, games and new technologies
  • Solid experience with C++, Rust or similar languages
  • A good grasp of performance, optimization and data structures
  • An understanding of networking systems
  • Fluency in English
  • Worked with open source code and communities
  • The ability to be a great team player with good communication skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Machine Learning Engineer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a machine learning engineer at Embark you will be a game maker, using machine learning to create new ways to enhance experiences in interactive entertainment, including creating natural language interfaces, procedural generation tools, and artificial intelligence for games.

Examples of responsibilities

  • Implement working applications from ML methods described in the literature
  • Create ML-based tools to simplify and amplify game development
  • Stay current with new research and share that knowledge with the rest of the team
  • Read, understand, and improve upon methods published in the scientific literature
  • If you come up with something novel, publish it!
  • Collaborate with designers, content creators and gameplay software engineers

It would be awesome if you have some of these

  • A creative and curious mind passionate about machine learning
  • Experience from implementing machine learning methods including neural networks and/or reinforcement learning
  • Experience from working with ML-based NLP systems
  • Experience of generative models
  • Solid experience with Python or similar languages, and common ML frameworks
  • An understanding large scale ML training systems
  • A passion for interactive experiences, games and new technologies

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Character Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a character artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures. You will work closely to programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment.

Examples of responsibilities

  • Model and texture highly detailed game character and creature models
  • Participate in playtests and provide feedback on the game
  • Scan characters and clean up photogrammetry data

It would be awesome if you have some of these

  • 2 years of relevant professional experience within the game industry
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Environment Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an environment artist at Embark you play a central creative role creating the physical space where the players experience our games. The role of an environment artist is extremely versatile and a wide range of techniques and experiences are required.

Examples of responsibilities

  • Create worlds, sculpt terrain, build cities and interiors
  • Placing props and vegetation
  • Create shaders and mesh scattering content
  • Cleanup photogrammetry and attend photogrammetry reference trips
  • Participate in playtests and provide feedback on the game

It would be awesome if you have some of these

  • Excellent visual skillset and deep artistic understanding and knowledge
  • Follow directions and deliver to quality from a visual, game play and technical perspective
  • 2 years of relevant professional experience within the game industry
  • A strong passion for art, games and relevant technologies
  • Solid experience with Maya, Houdini, Photoshop and other relevant softwares used in generation of content
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Lighting Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a lighting artist at Embark you use your magic to make the world come alive with the help of light. You play a critical role enhancing the emotional experience and the gameplay elements of the game.

Examples of responsibilities

  • Collaborate with Environment Artists, Concept Artists and Art Directors to deliver the visual mood from reference, mood boards and concept art
  • Create mood boards and collect references according to the Art Direction
  • Work close to Level Designers to establish a lighting that both supports and enhances the desired gameplay
  • Create skies and other atmospheric visual effects
  • Evaluating different softwares, techniques, engines and pipelines

It would be awesome if you have some of these

  • 3 years of relevant professional lighting experience
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Follow directions and deliver to quality from a visual, game play and technical perspective
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Executive Producer for New Products

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

This role is focused on production/creative vision around the prototyping/what next effort. This person will work closely with both technical and conceptual research teams, driving alignment on goals, evaluation of success and failure, and communicating across the company about how this work leads into the current and especially next round of projects. This requires a deep knowledge of the current state of the game market, a focus on player experience and desire, and an ability to connect this to upcoming tech capabilities.

It would be awesome if you have some of these

  • 10+ years of development work in production, technology, and design
  • 5+ shipped products in the game/interactive space in at least 2 genres/markets
  • Worked on "innovative" products with major new design and tech elements in several genres
  • Collaborative, open-minded, has worked with teams of various sizes and composition

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Game Experience Designer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an experience designer at Embark, you are responsible for turning everyone's shared ideas into playable experiences. Everyone at Embark collaborates on ideas, but your role is where they become real. Although you will spend a lot of time in various game toolchains building, interest and skill in other aspects of development is valuable.

You love surprising players with well tuned and beautifully built experiences. You enjoy a broad variety of games - sometimes deconstructing and analyzing, other times just playing. You love to envision how players will explore and experience the game, and look towards a future where they are more creatively involved. You know there are risks to experimenting, and are skilled at quickly choosing which to take, and when to declare them successes or failures. You balance meaningful innovation with executing best practices.

Examples of responsibilities

  • Constant interaction with rest of team - look broadly for ideas
  • Prototype, experiment, and iterate - you will do work that we learn from then throw away
  • Regularly present analysis of game mechanics, participate heavily in the learning culture

It would be awesome if you have some of these

  • Passion for and experience from high quality hands-on game building
  • Familiarity with coding practice, art pipelines, or sophisticated systems design modelling
  • Enjoyment of creative collaboration - you want to design with others, and share ideas
  • Advocacy for the player's experience and creative involvement

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Animator

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As an animator at Embark your job is to breathe life into the characters, creatures and objects to create a living and dynamic game experience. the You use your magnificent skills to make the world come alive and play a critical role enhancing the emotional experience and the gameplay elements of the game.

Examples of responsibilities

  • Create high quality animations for a wide range of characters, creatures and props
  • Evaluating different softwares, techniques, engines and pipelines
  • Work closely with character artists, technical artists and animators and designers to build a fun and amazing looking game
  • Participate in playtests and provide feedback on the game

It would be awesome if you have some of these

  • 3 years of relevant professional animation experience
  • A strong passion for animation, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Ability to follow directions and deliver to quality from a visual, game play and technical perspective
  • Great understanding and ability to work according Game and Animation Direction as well as technical constraints
  • Great communication and collaboration skills

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

VFX Artist

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a VFX artist at Embark you have a creative and innovative role where you will craft dynamic, vibrant, and gorgeous special effects that will help the game come to life, bind together and enhance the gameplay and the emotional experiences. At Embark we are all gamemakers but as a VFX artist you can really make people dream, feel, and fall in love with our games.

Examples of responsibilities

  • Collaborate with a wide range of talents at Embark to deliver the visual style from reference, mood boards and concept art
  • Create aesthetically delightful VFX that enhances the gameplay, experience, and aligns to specified game budgets
  • Craft VFX for our games mood boards and collect references according to the Art Direction
  • Evaluating different software, techniques, engines and pipelines

It would be awesome if you have some of these

  • Minimum 3 years of relevant professional VFX experience
  • A strong passion for art, games and relevant technologies
  • Excellent visual skillset and deep artistic understanding and knowledge
  • Follow directions and deliver to quality from a visual, game play and technical perspective
  • Great understanding and ability to work according Game and Art Direction as well as technical constraints
  • Great communication and collaboration skills
  • Be curious and love to be creative

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Game System Designer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

You will be responsible for detailed design work on a project, turning concepts into play. Working with the team to understand goals and ideas, you are comfortable exploring and refining those ideas into practical buildable systems. Your role involves bringing your own ideas and hearing everyone else’s, and shepherding them from early prototypes to well tuned shipping gameplay.

You have played lots of games… across genres, platforms, and playstyles. You can articulate differences and similarities, and identify learnings and lessons. That knowledge helps you know when a new idea is paying off and when it should be discarded and a refinement of past approaches would be more effective. You can map a desired player feeling into systems to produce it. You are thoughtful about how all elements of a game work together to create the experience, and enjoy working with everyone on the game team to make it happen. Seeing it all come together for the player makes you happy.

Examples of responsibilities

  • Constant interaction with rest of team, always be curious and look for new ideas
  • Living, evocative, visual documentation suitable for detailed analysis with other designers or broad stroke understanding across the entire team
  • Guide and build prototypes, iterate and test them

It would be awesome if you have some of these

  • Passion for and experience with high quality hands-on game building
  • Familiarity with coding practice, art pipelines, or sophisticated systems design
  • Advocacy for the player's experience and their creative involvement
  • Enjoyment of creative collaboration - eager to design and share with others
  • 5+ years of design work across multiple types of games

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

Level Designer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

As a Level Designer at Embark you play a creative role building worlds with compelling experiences. Sometimes you are quickly throwing assets and objects together into exploratory prototypes, other times you’ll extensively iterate, test and polish. Experience working with artists and coders, and being understanding of their needs and goals, are valuable.

You can discuss play spaces with strong insights into the player’s emotion. You love surprising players with well tuned and beautifully crafted experiences. The spaces you build are effective in creating environments that amplify the artistic vision and conceptual design of the game. You leverage the whole team’s work to build worlds that delight players.

Examples of responsibilities

  • Constant interaction with rest of team, always be curious and look for new ideas
  • Collaborate with talent throughout Embark to build great and interesting levels
  • Quickly turning discussions into small prototypes to iterate and explore gameplay
  • Mastering our evolving set of tools, and helping guide that process
  • Exploring procedural tools and furthering Embark’s approach to world building

It would be awesome if you have some of these

  • Passion for and experience with high quality hands-on game building
  • Familiarity with coding practices and/or art pipelines, comfortable technically
  • Experience with procedural creation, levels, objects or other systems
  • Advocacy for the player's experience and their creative involvement
  • Enjoyment of creative collaboration - eager to design and share with others

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now

World and Narrative Designer

Creating experiences is magical… but everyone should be able to do it! We are trying to realize this dream by creating games, communities, and building empowering technologies. If you are passionate about our mission, bring your expertise, enthusiasm and ridiculous ideas.

Everyone at Embark contributes as game makers and culture creators. Your willingness to fail and learn with us, and enjoy it, is essential to our success.

Overview

Working on narrative at Embark means you will collaborate closely with people of different talents. You love thinking about how story, characters and world can create a rich experience that players feel invested in. At times you will be writing dialog and traditional story, at other times you’ll work with level builders and artists to help lay out areas that tell the story through the visual environment.

We believe the most powerful kind of storytelling in games should come from playing the game itself, so your passion for narrative goes beyond writing. You have played a wide variety of games and thought deeply about how narrative is made compelling for different genres, platforms and audiences. You’re passionate about engaging players and involving them in the story.

Examples of responsibilities

  • Constant interaction with rest of team, always be curious and look for new ideas
  • Treatments, dialog, story bibles, backstory work, casting, testing
  • Work with artists and builders to turn world ideas into concrete experiences

It would be awesome if you have some of these

  • Have written in some form on several shipped games with narrative elements
  • Familiarity with some set of game writing/character/dialog tools
  • Enjoyment of creative collaboration - eager to design and share with others
  • Desire to create narrative that allows and encourages player involvement/agency
  • A passion for environmental and visual storytelling

At Embark we offer competitive salaries, a generous profit sharing program and a journey into the unknown, to build more creative, surprising and beautiful experiences together.

Apply now